Effect of smartphone applications before deep learning: promoting physical activity enjoyment and physical fitness among children with disabilities

https://doi.org/10.25299/esijope.2026.vol7(1).25953

Authors

  • Akhmad Dimyati Department of Physical Education Health and Recreation, Faculty of Teacher Training and Education, Universitas Singaperbangsa Karawang, Karawang, Indonesia
  • Dikdik Fauzi Dermawan Department of Physical Education Health and Recreation, Faculty of Teacher Training and Education, Universitas Singaperbangsa Karawang, Karawang, Indonesia
  • Dhika Bayu Mahardhika Department of Physical Education Health and Recreation, Faculty of Teacher Training and Education, Universitas Singaperbangsa Karawang, Karawang, Indonesia
  • Ruslan Abdul Gani Department of Physical Education Health and Recreation, Faculty of Teacher Training and Education, Universitas Singaperbangsa Karawang, Karawang, Indonesia
  • Edi Setiawan Department of Physical Education, Faculty of Teacher Training and Education, Universitas 17 Agustus 1945 Cirebon, Cirebon, Indonesia

Keywords:

Two Types of Teaching, Physical Activity Enjoyment, Physical Fitness, Students with Disabilities

Abstract

Background: The use of smartphone applications (SA) before deep learning (DL) is currently showing an increase in popularity in the context of physical education (PE) teaching, but the effects smartphone applications within deep learning (SADL) on physical activity enjoyment (PAE) and physical fitness (PF) are still unclear. Objectives: Our current study aims to analyse the effects of SADL on PAE and PF among students with disabilities. Methods: This study adopted an experimental design with a 10-week pretest-posttest design. We involved 40 participants with disabilities from two schools in Karawang (Indonesia). They were allocated to the SADL (n = 20) and control group (CG, n = 20). PAE and PF assessments were conducted twice, at the pretest and posttest stages. Results: Our main findings prove that there was no difference in PAE and PF scores between the SADL and CG at the pretest stage, but we found different results at the posttest stage, which showed that there was a difference in PAE and PF scores between the SADL and CG. Conclusion: The findings suggest that integrating smartphone applications within a deep learning framework may enhance physical activity enjoyment and selected components of physical fitness among students with disabilities.

Downloads

Download data is not yet available.

Author Biographies

Akhmad Dimyati, Department of Physical Education Health and Recreation, Faculty of Teacher Training and Education, Universitas Singaperbangsa Karawang, Karawang, Indonesia

Email: [email protected]

https://orcid.org/0000-0003-1018-9006

mceclip0-787694e6f85a0d59a721399dc49a6533.png

Dikdik Fauzi Dermawan, Department of Physical Education Health and Recreation, Faculty of Teacher Training and Education, Universitas Singaperbangsa Karawang, Karawang, Indonesia

Email: [email protected]

https://orcid.org/0000-0003-0536-1430

mceclip1-484352eb68d49daf495903934141c406.png

Dhika Bayu Mahardhika, Department of Physical Education Health and Recreation, Faculty of Teacher Training and Education, Universitas Singaperbangsa Karawang, Karawang, Indonesia

Email: [email protected]

https://orcid.org/0000-0002-6206-8719

mceclip2-53b96ba983922ec848861168339641fc.png

Ruslan Abdul Gani, Department of Physical Education Health and Recreation, Faculty of Teacher Training and Education, Universitas Singaperbangsa Karawang, Karawang, Indonesia

Email: [email protected]

https://orcid.org/0000-0002-7608-1658

mceclip3-ad5a7ce09655137b944ad829eb03f955.png

Edi Setiawan, Department of Physical Education, Faculty of Teacher Training and Education, Universitas 17 Agustus 1945 Cirebon, Cirebon, Indonesia

Email: [email protected]

https://orcid.org/0000-0001-7711-002X

mceclip4-99fa6734b5eacc9382fb7945a1887e39.png

References

Alecu, S., Onea, G. A., & Badau, D. (2025). The Relationship Between Motivation for Physical Activity, Physical Activity Level, and Body Mass Index for University Students. Sports, 13(4), 96. https://doi.org/10.3390/sports13040096

Alonso-Fernández, D., Gutiérrez-Sánchez, Á., Portela-Pino, I., & Taboada-Iglesias, Y. (2022). Evaluation of Applications for Mobile Devices on the Practice of Physical Exercise in Adolescents. Applied Sciences (Switzerland), 12(6), 2784. https://doi.org/10.3390/app12062784

Amalia, E. F., Setiawan, E., Kastrena, E., Jumareng, H., Rahadian, A., Patah, I. A., & Gani, R. A. (2021). Physical Education Curriculum Model: Can FEM and SEM Create Participation in Physical Activity and Enjoyment? Journal Sport Area, 6(3), 286–295. https://doi.org/10.25299/sportarea.2021.vol6(3).6851

Bajamal, E., Abou Hashish, E. A., & Robbins, L. B. (2024). Enjoyment of Physical Activity among Children and Adolescents: A Concept Analysis. Journal of School Nursing, 40(1), 97–107. https://doi.org/10.1177/10598405221137718

Berki, T., & Tarjányi, Z. (2022). The Role of Physical Activity, Enjoyment of Physical Activity, and School Performance in Learning Motivation among High School Students in Hungary. Children, 9(3), 320. https://doi.org/10.3390/ children9030320

Bertills, K., & Björk, M. (2024). Facilitating Regular Physical Education for Students with Disability—PE Teachers’ Views. Frontiers in Sports and Active Living, 6(July), 1–11. https://doi.org/10.3389/fspor.2024.1400192

Bogalho, D., Gomes, R., Mendes, R., Dias, G., & Castro, M. A. (2022). Impact of Flexibility on Vertical Jump, Balance and Speed in Amateur Football Players. Applied Sciences (Switzerland), 12(11), 5425. https://doi.org/10.3390/app12115425

Bonn, S. E., Hummel, M., Peveri, G., Eke, H., Alexandrou, C., Bellocco, R., Löf, M., & Trolle Lagerros, Y. (2024). Effectiveness of a Smartphone App to Promote Physical Activity Among Persons With Type 2 Diabetes: Randomized Controlled Trial. Interactive Journal of Medical Research, 13, e53054. https://doi.org/10.2196/53054

De Souza-Pajuelo, A. A. R., Tarazona-Luján, A. F., & Reyes – Bossio, M. (2021). Physical Activity Enjoyment and Self-Efficacy in School Performance of 11-17-Year-Old Students at Educational Institutions in Lima. Journal of Physical Education and Sport, 21(3), 2183–2189. https://doi.org/10.7752/jpes.2021.s3278

Demetriou, Y., Reimers, A. K., Alesi, M., Scifo, L., Borrego, C. C., Monteiro, D., & Kelso, A. (2020). Effects of School-Based Interventions on Motivation Towards Physical Activity in Children and Adolescents: A Systematic Review and Meta-Analysis. Systematic reviews, 8(1), 113. https://doi.org/10.1186/s13643-019-1029-1

Gil-Espinosa, F. J., Nielsen-Rodríguez, A., Romance, R., & Burgueño, R. (2022). Smartphone Applications for Physical Activity Promotion from Physical Education. Education and Information Technologies, 27(8), 11759–11779. https://doi.org/10.1007/s10639-022-11108-2

Ha, T., Fan, X., & Dauenhauer, B. (2024). Physical Activity Enjoyment, Physical Activity Behavior, and Motor Competence in Low-Income Elementary School Students. Education Sciences, 14(6), 629. https://doi.org/10.3390/educsci14060629

Kurtoǧlu, A., Koca, M. E., Türkmen, M., Çar, B., Eken, Ö., Setiewan, E., & Elkholi, S. M. (2025). Immediate Effect of Exercise and Music on Attention among School-Age Youth: A Comprehensive Experimental Study. Medicine (United States), 104(27), e43219. https://doi.org/10.1097/MD.0000000000043219

Li, X. (2025). Deep Learning to Promote Health Through Sports and Physical Training. Frontiers in Public Health, 13, 1583581. https://doi.org/10.3389/fpubh.2025.1583581

Liang, L., Zhang, Z., & Guo, J. (2023). The Effectiveness of Augmented Reality in Physical Sustainable Education on Learning Behaviour and Motivation. Sustainability (Switzerland) , 15(6), 5062. https://doi.org/10.3390/su15065062

Martín-Rodríguez, A., & Madrigal-Cerezo, R. (2025). Technology-Enhanced Pedagogy in Physical Education: Bridging Engagement, Learning, and Lifelong Activity. Education Sciences, 15(4), 1–31. https://doi.org/10.3390/educsci15040409

Pelemiš, V., Pavlović, S., Mitrović, N., Nikolić, I., Stević, D., & Trajković, N. (2024). Physical Activity Levels During Physical Education Classes and Their Impact on Physical Fitness in 10-Year-Old School Children: A Comparative Study. Journal of Functional Morphology and Kinesiology, 9(4), 1–9. https://doi.org/10.3390/jfmk9040220

Pérez-Muñoz, S., Castaño Calle, R., Morales Campo, P. T., & Rodríguez-Cayetano, A. (2024). A Systematic Review of the Use and Effect of Virtual Reality, Augmented Reality and Mixed Reality in Physical Education. Information (Switzerland), 15(9), 582. https://doi.org/10.3390/info15090582

Rahayu, E. T., Al Raffi, M. I., Setiawan, E., Tannoubi, A., Afrinaldi, R., Sharipov, A., Prihandani, K., Suherman, A., Syafrida, R., & Konukman, F. (2025). Integrating Smartphone Apps During Differentiated Teaching: Promoting Increased Student Engagement and Performance in Team Sports Activities in Middle School Physical Education. Physical Activity and Health, 9(1), 110–123. https://doi.org/10.5334/paah.442

Redondo-Flórez, L., Ramos-Campo, D. J., & Clemente-Suárez, V. J. (2022). Relationship between Physical Fitness and Academic Performance in University Students. International Journal of Environmental Research and Public Health, 19(22), 14750. https://doi.org/10.3390/ijerph192214750

Sucipto, S., Hidayat, Y., Hambali, B., Gumilar, A., & Nur, L. (2023). Exploring the Influence of Gender and Tactical Learning Approaches on Students’ Enjoyment Levels in Physical Education. Jurnal Cakrawala Pendidikan, 42(3), 719–732. https://doi.org/10.21831/cp.v42i3.54218

Silva, R. J. R., Cunha, F. M. P., Da Silva, A. M. C., & Batista, P. M. F. (2024). Empowering Students in Physical Fitness Through Assessment for Learning in Physical Education. Journal of Physical Education and Sport, 24(5), 1174–1182. https://doi.org/10.7752/jpes.2024.05135

Sun, H., Du, C. R., & Wei, Z. F. (2024). Physical Education and Student Well-Being: Promoting Health and Fitness in Schools. PLoS ONE, 19(1), e0296817. https://doi.org/10.1371/journal.pone.0296817

Tannoubi, A., Ouergui, I., Srem-Sai, M., Hagan, J. E., Quansah, F., & Azaiez, F. (2023). Effectiveness of Video Modeling in Improving Technical Skills in Young Novice Basketball Players: A Quasi-Experimental Study. Children, 10(4), 687. https://doi.org/10.3390/children10040687

Vega-Ramírez, L., Notario, R. O., & Ávalos-Ramos, M. A. (2020). The Relevance of Mobile Applications in the Learning of Physical Education. Education Sciences, 10(11), 1–11. https://doi.org/10.3390/educsci10110329

Wibowo, R. A., Kelly, P., & Baker, G. (2020). The Effect of Smartphone Application Interventions on Physical Activity Level among University/College Students: A Systematic Review Protocol. Physical Therapy Reviews, 25(2), 135–142. https://doi.org/10.1080/10833196.2020.1756125

Wu, C., & Liu, G. (2022). Analysis of Physical Education Based on Deep Learning on College Students’ Mental Health and Social Adaptability. Frontiers in Psychology, 13(August), 1–8. https://doi.org/10.3389/fpsyg.2022.963155

Yang, M., Wu, J., Wu, Y., & Li, X. (2024). RETRACTED: Yang et al. How Does Physical Activity Enhance the Subjective Well-Being of University Students? A Chain Mediation of Cognitive Reappraisal and Resilience. Behav. Sci. 2024, 14, 164. Behavioral Sciences, 14(9), 753. https://doi.org/10.3390/bs14090753

Zhang, M., Wang, W., Li, M., Sheng, H., & Zhai, Y. (2022). Efficacy of Mobile Health Applications to Improve Physical Activity and Sedentary Behavior: A Systematic Review and Meta-Analysis for Physically Inactive Individuals. International Journal of Environmental Research and Public Health, 19(8), 4905. https://doi.org/10.3390/ijerph19084905

Zhang, L., Liu, Z., Zhao, L., & Gao, J. (2025). The Impact of Digital Technology Use on Teaching Quality in University Physical Education: An Interpretable Machine Learning Approach. Applied Sciences (Switzerland), 15(14), 1–19. https://doi.org/10.3390/app15147689

Zhong, Q., Jiang, J., Bai, W., Yin, Z., Liao, Z., & Zhong, X. (2025). Application of Digital-Intelligent Technologies in Physical Education: A Systematic Review. Frontiers in Public Health, 13, 1626603. https://doi.org/10.3389/fpubh.2025.1626603

Zhu, Z., Xu, Z., & Liu, J. (2023). Flipped Classroom Supported by Music Combined with Deep Learning Applied in Physical Education. Applied Soft Computing, 137. https://doi.org/10.1016/j.asoc.2023.110039

Published

2026-04-29

How to Cite

Dimyati, A., Dermawan, D. F., Mahardhika, D. B., Gani, R. A., & Setiawan, E. (2026). Effect of smartphone applications before deep learning: promoting physical activity enjoyment and physical fitness among children with disabilities. Edu Sportivo: Indonesian Journal of Physical Education , 7(1), 85–95. https://doi.org/10.25299/esijope.2026.vol7(1).25953
Received 2025-12-07
Accepted 2026-04-21
Published 2026-04-29

Most read articles by the same author(s)

1 2 > >> 

Similar Articles

<< < 1 2 3 4 5 6 7 8 9 10 11 12 13 > >> 

You may also start an advanced similarity search for this article.