Experts’ judgment and perception of android-based materials for sports massage learning


  • Boby Ardianzah Efendy Department of Sport Education, Universitas Negeri Jakarta, Jakarta, Indonesia
  • Muhsana El Cintami Lanos Department of Physical Education, Faculty of Teacher Training and Education, Universitas PGRI Palembang, Palembang, Indonesia
  • Edi Setiawan Department of Physical Education Health and Recreation, Faculty of Teacher Training and Education, Universitas Suryakancana, Cianjur, Indonesia
  • Ruslan Abdul Gani Department of Physical Education Health and Recreation, Faculty of Teacher Training and Education, Universitas Singaperbangsa Karawang, Karawang, Indonesia


Android, expert, massage material, validation


This study aims to obtain the results of the product validation of the Android-based massage learning material model that has been designed through expert judgment and perception. The experts involved in the research are massage, learning, and media experts. The research method uses quantitative research in order to analyze quantitative data using IBM SPSS 25.0. Descriptive statistical results percentage. The results of the study concluded that the android-based massage learning material was feasible to use. Some inputs for product improvement are the addition of instructions for using the application, a display with a spread pattern, adding instructional content, simplifying the display, a simulation video, adding competence according to the Indonesian National Framework of Qualifications format, and lowering the file capacity to make it easier to access by the Android OS. The results of this study have implications for the understanding of lecturer who have developed appropriate and effective learning material.


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How to Cite

Efendy, B. A. ., Lanos, M. E. C. ., Setiawan, E., & Gani, R. A. . (2023). Experts’ judgment and perception of android-based materials for sports massage learning. Journal Sport Area, 8(1), 95–104.



Received 2022-09-16
Accepted 2023-03-01
Published 2023-04-04

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