A research and development study of a game-based learning model: Effects on basketball skills and engagement in physical education

https://doi.org/10.25299/sportarea.2026.vol11(1).21684

Authors

  • Feby Elra Perdima Department of Physical Education, Faculty of Teacher Training and Education, Universitas Dehasen Bengkulu, Bengkulu, Indonesia
  • Davi Sofyan Department of Physical Education, Faculty of Teacher Training and Education, Universitas Majalengka, Majalengka, Indonesia https://orcid.org/0000-0001-9510-7123
  • Agus Sulastio Department of Sport Education, Faculty of Teacher Training and Education, Universitas Riau, Pekanbaru, Indonesia

Abstract

Background: Traditional basketball instruction often emphasises isolated technical drills with limited game-based participation, which may reduce student engagement and hinder skill development. Despite growing interest in game-based learning (GBL), there is limited evidence on structured GBL models in higher education contexts, particularly in Indonesia. Objectives: This study aimed to develop and evaluate a game-based learning model to improve basketball skills and student engagement in physical education. Methods: A research and development (R&D) approach, adapted from Borg and Gall’s model, was employed, encompassing needs analysis, model design, expert validation, and field trials. The model’s effectiveness was assessed using a one-group pretest–posttest design with purposively sampled physical education students. Data were collected through standardised basketball skill tests (dribbling, passing, shooting), questionnaires, and interviews. Quantitative data were analysed using paired-sample t-tests (p < .05), while qualitative data were examined using thematic analysis. Results: In the small-scale trial (n = 30), students’ performance improved by 23.9% from pretest to posttest, with statistically significant differences and large effect sizes. The large-scale trial (n = 60) further confirmed the model’s effectiveness, showing significant improvements in basketball skills (t = 12.44, p < .001). Students also reported highly positive perceptions (M = 4.68, SD = 0.41), indicating strong engagement and acceptance of the GBL approach. Conclusion: The developed GBL model effectively enhances basketball skills, engagement, and learning experiences among physical education students. These findings support the integration of game-based approaches in sports instruction and highlight their potential for broader application in physical education contexts. Future research should examine long-term effects and applicability across different sports settings.

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Author Biographies

Feby Elra Perdima, Department of Physical Education, Faculty of Teacher Training and Education, Universitas Dehasen Bengkulu, Bengkulu, Indonesia

Email: [email protected]

https://orcid.org/0000-0001-7960-5077

mceclip0-47d4107857289b8e0a469af89584aa4c.png

Davi Sofyan, Department of Physical Education, Faculty of Teacher Training and Education, Universitas Majalengka, Majalengka, Indonesia

Email: [email protected]

https://orcid.org/0000-0001-9510-7123

mceclip2-f06ddb7e53156b2bf80412c246e4508a.png

Agus Sulastio, Department of Sport Education, Faculty of Teacher Training and Education, Universitas Riau, Pekanbaru, Indonesia

Email: [email protected]

https://orcid.org/0000-0001-6278-7329

mceclip1-52f7c3584a86e8d27a6a1128beb62ca6.png

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Published

2026-04-16

How to Cite

Perdima, F. E., Sofyan, D., & Sulastio, A. (2026). A research and development study of a game-based learning model: Effects on basketball skills and engagement in physical education. Journal Sport Area, 11(1), 31–43. https://doi.org/10.25299/sportarea.2026.vol11(1).21684

Issue

Section

RESEARCH ARTICLES
Received 2025-03-12
Accepted 2026-03-04
Published 2026-04-16